A primitive representing a set of triangles or a surface tiled by triangles
TriangleListPrimitive appears in the
SceneEntity message schema.
|Origin of triangles relative to reference frame|
|Vertices to use for triangles, interpreted as a list of triples (0-1-2, 3-4-5, ...)|
|Solid color to use for the whole shape. One of |
|Per-vertex colors (if specified, must have the same length as |
|Indices into the |
If omitted or empty, indexing will not be used. This default behavior is equivalent to specifying [0, 1, ..., N-1] for the indices (where N is the number of
Foxglove schemas are framework-agnostic, and can be implemented using any supported message encoding:
You must use the schema names specified above for Foxglove to recognize the schema.