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173 posts tagged with "Foxglove"

Release notes for the Foxglove web and desktop app.

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Foxglove v0.2.0

It's that time of the week again! Here's what we've been working on:

Added

  • Layout management! No longer are you constrained to a single layout. You can now save multiple layouts for different purposes, and easily switch between them. You can also import/export layouts as json files to share with friends.
  • New Welcome layout and panel, explaining how to get started with Foxglove.

Fixed

  • Fixed various issues regarding missing tf frames, preventing prominent open source bags from loading in the 3D panel

Removed

  • We removed the Note panel. We plan to investigate better ways of annotating layouts.

Foxglove v0.1.5

Just some small quality of life changes.

Changed

  • macOS builds are now universal binaries

Fixed

  • Windows automatic updates should now be working

Foxglove v0.1.4

Happy Monday! Here are some new features and tweaks for your enjoyment...

Added

  • Windows builds are now available! Try them out and send us your feedback.
  • Added file association support (double click to open .bag files in Foxglove)

Changed

  • Improved Experimental Features dialog
  • UX improvements to showing/hiding menus

Removed

  • Removed vim support in Node Playground editor

Fixed

  • Fixed incorrect rendering of special characters

Note: v0.1.3 was removed, as it contained a bug loading bag files. This has now been fixed. Sorry for the interruption!